GameApi 28
Library used by GameApi Builder tool
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Union2< A > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for Union2< A >:
Collaboration diagram for Union2< A >:

Public Member Functions

 Union2 (PowerSet< A > &m, PowerSet< A > &m2)
bool Index (A a) const
Public Member Functions inherited from Function< A, bool >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< A, bool >
typedef A Domain
typedef bool CoDomain
Public Attributes inherited from Function< A, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Union2()

template<class A>
Union2< A >::Union2 ( PowerSet< A > & m,
PowerSet< A > & m2 )
inline

Member Function Documentation

◆ Index()

template<class A>
bool Union2< A >::Index ( A a) const
inlinevirtual

Implements Function< A, bool >.


The documentation for this class was generated from the following file: