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GameApi 28
Library used by GameApi Builder tool
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#include <Equalizer.hh>


Public Member Functions | |
| UnionArray (Array< int, PowerSet< A > * > &arr) | |
| bool | Index (A a) const |
| Public Member Functions inherited from Function< A, bool > | |
| virtual | ~Function () |
| virtual bool | IsValid (I i) const=0 |
Additional Inherited Members | |
| Public Types inherited from Function< A, bool > | |
| typedef A | Domain |
| typedef bool | CoDomain |
| Public Attributes inherited from Function< A, bool > | |
| std::string | funcsignature |
| std::string | contents |
| std::vector< std::string > | link |
| std::vector< std::pair< std::string, std::string > > | dep |
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inlinevirtual |
Implements Function< A, bool >.