GameApi 28
Library used by GameApi Builder tool
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VBORanges Class Referenceabstract

#include <Effect.hh>

Inheritance diagram for VBORanges:

Public Member Functions

virtual ~VBORanges ()
virtual int NumObjects () const =0
virtual int StartRange (int obj) const =0
virtual int EndRange (int obj) const =0
virtual int StartRangeIndex (int obj) const =0
virtual int EndRangeIndex (int obj) const =0

Constructor & Destructor Documentation

◆ ~VBORanges()

virtual VBORanges::~VBORanges ( )
inlinevirtual

Member Function Documentation

◆ EndRange()

virtual int VBORanges::EndRange ( int obj) const
pure virtual

Implemented in VBO.

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◆ EndRangeIndex()

virtual int VBORanges::EndRangeIndex ( int obj) const
pure virtual

Implemented in VBO.

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◆ NumObjects()

virtual int VBORanges::NumObjects ( ) const
pure virtual

Implemented in VBO.

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◆ StartRange()

virtual int VBORanges::StartRange ( int obj) const
pure virtual

Implemented in VBO.

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◆ StartRangeIndex()

virtual int VBORanges::StartRangeIndex ( int obj) const
pure virtual

Implemented in VBO.

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The documentation for this class was generated from the following file: