#include <Effect.hh>
|
| | VBO (FaceCollectionTriWithObjects &o) |
| virtual int | NumPoints () const |
| virtual void | UpdateVertexList (int start, int end, float *array) const |
| virtual void | UpdateNormalList (int start, int end, float *array) const |
| virtual void | UpdateTextureCoordList (int start, int end, float *array) const |
| virtual void | UpdateColorList (int start, int end, char *array) const |
| virtual void | UpdateAttrib (int start, int end, float *array, int id) const |
| virtual void | UpdateAttribI (int start, int end, short *array, int id) const |
| virtual int | IndexSize () const |
| virtual void | UpdateIndexList (int start, int end, int *array) const |
| virtual int | NumObjects () const |
| virtual int | StartRange (int obj) const |
| virtual int | EndRange (int obj) const |
| virtual int | StartRangeIndex (int obj) const |
| virtual int | EndRangeIndex (int obj) const |
| virtual | ~VBORanges () |
◆ VBO()
◆ EndRange()
| virtual int VBO::EndRange |
( |
int | obj | ) |
const |
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inlinevirtual |
◆ EndRangeIndex()
| virtual int VBO::EndRangeIndex |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ IndexSize()
| virtual int VBO::IndexSize |
( |
| ) |
const |
|
inlinevirtual |
◆ NumObjects()
| virtual int VBO::NumObjects |
( |
| ) |
const |
|
inlinevirtual |
◆ NumPoints()
| virtual int VBO::NumPoints |
( |
| ) |
const |
|
inlinevirtual |
◆ StartRange()
| virtual int VBO::StartRange |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ StartRangeIndex()
| virtual int VBO::StartRangeIndex |
( |
int | obj | ) |
const |
|
inlinevirtual |
◆ UpdateAttrib()
| virtual void VBO::UpdateAttrib |
( |
int | start, |
|
|
int | end, |
|
|
float * | array, |
|
|
int | id ) const |
|
inlinevirtual |
◆ UpdateAttribI()
| virtual void VBO::UpdateAttribI |
( |
int | start, |
|
|
int | end, |
|
|
short * | array, |
|
|
int | id ) const |
|
inlinevirtual |
◆ UpdateColorList()
| virtual void VBO::UpdateColorList |
( |
int | start, |
|
|
int | end, |
|
|
char * | array ) const |
|
inlinevirtual |
◆ UpdateIndexList()
| virtual void VBO::UpdateIndexList |
( |
int | start, |
|
|
int | end, |
|
|
int * | array ) const |
|
inlinevirtual |
◆ UpdateNormalList()
| virtual void VBO::UpdateNormalList |
( |
int | start, |
|
|
int | end, |
|
|
float * | array ) const |
|
inlinevirtual |
◆ UpdateTextureCoordList()
| virtual void VBO::UpdateTextureCoordList |
( |
int | start, |
|
|
int | end, |
|
|
float * | array ) const |
|
inlinevirtual |
◆ UpdateVertexList()
| virtual void VBO::UpdateVertexList |
( |
int | start, |
|
|
int | end, |
|
|
float * | array ) const |
|
inlinevirtual |
The documentation for this class was generated from the following file: