GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
VolProjection Class Reference
Inheritance diagram for VolProjection:
Collaboration diagram for VolProjection:

Public Member Functions

 VolProjection (VolumeObject *obj, float start_x, float end_x, float start_y, float end_y, float start_z, float end_z, int sx, int sy, int numsamples)
virtual int SizeX () const
virtual int SizeY () const
virtual bool Map (int x, int y) const
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
Public Member Functions inherited from Bitmap< bool >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ VolProjection()

VolProjection::VolProjection ( VolumeObject * obj,
float start_x,
float end_x,
float start_y,
float end_y,
float start_z,
float end_z,
int sx,
int sy,
int numsamples )
inline

Member Function Documentation

◆ Collect()

void VolProjection::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void VolProjection::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual bool VolProjection::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< bool >.

◆ Prepare()

virtual void VolProjection::Prepare ( )
inlinevirtual

Implements Bitmap< bool >.

◆ SizeX()

virtual int VolProjection::SizeX ( ) const
inlinevirtual

Implements Bitmap< bool >.

◆ SizeY()

virtual int VolProjection::SizeY ( ) const
inlinevirtual

Implements Bitmap< bool >.


The documentation for this class was generated from the following file: