◆ VoxelToPTS()
| VoxelToPTS::VoxelToPTS |
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Voxel< int > * | vx, |
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int | count, |
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float | start_x, |
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float | end_x, |
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float | start_y, |
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float | end_y, |
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float | start_z, |
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float | end_z ) |
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inline |
◆ Collect()
◆ get()
◆ HeavyPrepare()
| void VoxelToPTS::HeavyPrepare |
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inlinevirtual |
◆ Prepare()
| void VoxelToPTS::Prepare |
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inline |
◆ color
| std::vector<std::vector<unsigned int> > VoxelToPTS::color |
◆ count
◆ end_x
◆ end_y
◆ end_z
◆ normal
| std::vector<std::vector<Vector> > VoxelToPTS::normal |
◆ prepared
| bool VoxelToPTS::prepared =false |
◆ pts
| std::vector<std::vector<Point> > VoxelToPTS::pts |
◆ start_x
| float VoxelToPTS::start_x |
◆ start_y
| float VoxelToPTS::start_y |
◆ start_z
| float VoxelToPTS::start_z |
◆ vx
| Voxel<int>* VoxelToPTS::vx |
The documentation for this class was generated from the following file: