GameApi 28
Library used by GameApi Builder tool
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WaveformBitmap Class Reference

#include <Graph.hh>

Inheritance diagram for WaveformBitmap:
Collaboration diagram for WaveformBitmap:

Public Member Functions

 WaveformBitmap (Waveform &wv, float start_x, float end_x, float start_y, float end_y, int sx, int sy, Color true_color, Color false_color)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int SizeX () const
virtual int SizeY () const
virtual Color Map (int x, int y) const
Public Member Functions inherited from Bitmap< Color >
virtual bool ReadyToPrepare () const
virtual ~Bitmap ()
virtual bool IsDirectGltfImage () const
virtual bool HasBatchMap () const
virtual BufferRef BatchMap (int start_x, int end_x, int start_y, int end_y) const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ WaveformBitmap()

WaveformBitmap::WaveformBitmap ( Waveform & wv,
float start_x,
float end_x,
float start_y,
float end_y,
int sx,
int sy,
Color true_color,
Color false_color )
inline

Member Function Documentation

◆ Collect()

void WaveformBitmap::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ HeavyPrepare()

void WaveformBitmap::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Map()

virtual Color WaveformBitmap::Map ( int x,
int y ) const
inlinevirtual

Implements Bitmap< Color >.

◆ Prepare()

void WaveformBitmap::Prepare ( )
inlinevirtual

Implements Bitmap< Color >.

◆ SizeX()

virtual int WaveformBitmap::SizeX ( ) const
inlinevirtual

Implements Bitmap< Color >.

◆ SizeY()

virtual int WaveformBitmap::SizeY ( ) const
inlinevirtual

Implements Bitmap< Color >.


The documentation for this class was generated from the following file: