GameApi 28
Library used by GameApi Builder tool
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Waveform Class Referenceabstract

#include <Effect.hh>

Inheritance diagram for Waveform:
Collaboration diagram for Waveform:

Public Member Functions

virtual ~Waveform ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual float Length () const =0
virtual float Min () const =0
virtual float Max () const =0
virtual float Index (float val) const =0
Public Member Functions inherited from Function< float, float >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< float, float >
typedef float Domain
typedef float CoDomain
Public Attributes inherited from Function< float, float >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ ~Waveform()

virtual Waveform::~Waveform ( )
inlinevirtual

Member Function Documentation

◆ HandleEvent()

virtual void Waveform::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented in PolynomialWave.

◆ Index()

◆ Length()

◆ Max()

◆ Min()

◆ Update()

virtual bool Waveform::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented in PolynomialWave.


The documentation for this class was generated from the following file: