GameApi 28
Library used by GameApi Builder tool
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Y_Accel Class Reference

#include <VolumeObjects.hh>

Public Member Functions

 Y_Accel (FaceCollection *coll, float y_0, float y_1, int count)
void process ()
std::vector< int > * optimized_faces (float y) const

Constructor & Destructor Documentation

◆ Y_Accel()

Y_Accel::Y_Accel ( FaceCollection * coll,
float y_0,
float y_1,
int count )
inline

Member Function Documentation

◆ optimized_faces()

std::vector< int > * Y_Accel::optimized_faces ( float y) const
inline

◆ process()

void Y_Accel::process ( )
inline

The documentation for this class was generated from the following file: