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GameApi 28
Library used by GameApi Builder tool
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#include <VolumeObjects.hh>
Public Member Functions | |
| Y_Accel (FaceCollection *coll, float y_0, float y_1, int count) | |
| void | process () |
| std::vector< int > * | optimized_faces (float y) const |
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inline |
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inline |
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inline |