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GameApi 28
Library used by GameApi Builder tool
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#include <mesh_prediction_scheme_data.h>
Public Types | |
| typedef CornerTableT | CornerTable |
Public Member Functions | |
| MeshPredictionSchemeData () | |
| void | Set (const Mesh *mesh, const CornerTable *table, const std::vector< CornerIndex > *data_to_corner_map, const std::vector< int32_t > *vertex_to_data_map) |
| const Mesh * | mesh () const |
| const CornerTable * | corner_table () const |
| const std::vector< int32_t > * | vertex_to_data_map () const |
| const std::vector< CornerIndex > * | data_to_corner_map () const |
| bool | IsInitialized () const |
| typedef CornerTableT draco::MeshPredictionSchemeData< CornerTableT >::CornerTable |
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