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GameApi 28
Library used by GameApi Builder tool
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#include <mesh_prediction_scheme_decoder.h>


Public Types | |
| typedef MeshDataT | MeshData |
| Public Types inherited from draco::PredictionSchemeDecoder< DataTypeT, TransformT > | |
| typedef DataTypeT | DataType |
| typedef TransformT | Transform |
| typedef Transform::CorrType | CorrType |
Protected Member Functions | |
| const MeshData & | mesh_data () const |
| Protected Member Functions inherited from draco::PredictionSchemeDecoder< DataTypeT, TransformT > | |
| const PointAttribute * | attribute () const |
| const Transform & | transform () const |
| typedef MeshDataT draco::MeshPredictionSchemeDecoder< DataTypeT, TransformT, MeshDataT >::MeshData |
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inline |

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inlineprotected |
