GameApi 28
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draco::MeshStripifier Class Reference

#include <mesh_stripifier.h>

Public Member Functions

 MeshStripifier ()
template<typename OutputIteratorT, typename IndexTypeT>
bool GenerateTriangleStripsWithPrimitiveRestart (const Mesh &mesh, IndexTypeT primitive_restart_index, OutputIteratorT out_it)
template<typename OutputIteratorT>
bool GenerateTriangleStripsWithDegenerateTriangles (const Mesh &mesh, OutputIteratorT out_it)
int num_strips () const

Constructor & Destructor Documentation

◆ MeshStripifier()

draco::MeshStripifier::MeshStripifier ( )
inline

Member Function Documentation

◆ GenerateTriangleStripsWithDegenerateTriangles()

template<typename OutputIteratorT>
bool draco::MeshStripifier::GenerateTriangleStripsWithDegenerateTriangles ( const Mesh & mesh,
OutputIteratorT out_it )

◆ GenerateTriangleStripsWithPrimitiveRestart()

template<typename OutputIteratorT, typename IndexTypeT>
bool draco::MeshStripifier::GenerateTriangleStripsWithPrimitiveRestart ( const Mesh & mesh,
IndexTypeT primitive_restart_index,
OutputIteratorT out_it )

◆ num_strips()

int draco::MeshStripifier::num_strips ( ) const
inline

The documentation for this class was generated from the following files: