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GameApi 28
Library used by GameApi Builder tool
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#include <iostream>#include <ctime>#include <chaiscript/chaiscript.hpp>#include <chaiscript/dispatchkit/bootstrap_stl.hpp>#include <chaiscript/dispatchkit/function_call.hpp>
Classes | |
| struct | System |
Functions | |
| void | log (const std::string &msg) |
| void | log (const std::string &module, const std::string &msg) |
| void | bound_log (const std::string &msg) |
| void | hello_world (const chaiscript::Boxed_Value &) |
| void | hello_constructor (const chaiscript::Boxed_Value &) |
| void | take_shared_ptr (const std::shared_ptr< const std::string > &p) |
| int | main (int, char *[]) |
| void bound_log | ( | const std::string & | msg | ) |

| void hello_constructor | ( | const chaiscript::Boxed_Value & | ) |

| void hello_world | ( | const chaiscript::Boxed_Value & | ) |

| void log | ( | const std::string & | module, |
| const std::string & | msg ) |
| void log | ( | const std::string & | msg | ) |

| int main | ( | int | , |
| char * | [] ) |
| void take_shared_ptr | ( | const std::shared_ptr< const std::string > & | p | ) |
