GameApi 28
Library used by GameApi Builder tool
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System Struct Reference
Collaboration diagram for System:

Public Member Functions

void add_callback (const std::string &t_name, const std::function< std::string(const std::string &)> &t_func)
void do_callbacks (const std::string &inp)

Public Attributes

std::map< std::string, std::function< std::string(const std::string &) > > m_callbacks

Member Function Documentation

◆ add_callback()

void System::add_callback ( const std::string & t_name,
const std::function< std::string(const std::string &)> & t_func )
inline
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◆ do_callbacks()

void System::do_callbacks ( const std::string & inp)
inline
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Member Data Documentation

◆ m_callbacks

std::map<std::string, std::function<std::string (const std::string &) > > System::m_callbacks

The documentation for this struct was generated from the following file: