GameApi 28
Library used by GameApi Builder tool
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main.cpp File Reference
#include <iostream>
#include <list>
#include <regex>
#include <chaiscript/chaiscript_basic.hpp>
#include "../static_libs/chaiscript_parser.hpp"
#include "../static_libs/chaiscript_stdlib.hpp"
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Functions

char * mystrdup (const char *s)
char * readline (const char *p)
void add_history (const char *)
void using_history ()
void * cast_module_symbol (std::vector< std::string >(*t_path)())
std::vector< std::string > default_search_paths ()
void help (int n)
std::string throws_exception (const std::function< void()> &f)
chaiscript::exception::eval_error get_eval_error (const std::function< void()> &f)
std::string get_next_command ()
void myexit (int return_val)
void interactive (chaiscript::ChaiScript_Basic &chai)
double now ()
int main (int argc, char *argv[])

Function Documentation

◆ add_history()

void add_history ( const char * )
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◆ cast_module_symbol()

void * cast_module_symbol ( std::vector< std::string >(* t_path )())
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◆ default_search_paths()

std::vector< std::string > default_search_paths ( )
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◆ get_eval_error()

chaiscript::exception::eval_error get_eval_error ( const std::function< void()> & f)

◆ get_next_command()

std::string get_next_command ( )
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◆ help()

void help ( int n)

◆ interactive()

void interactive ( chaiscript::ChaiScript_Basic & chai)
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◆ main()

int main ( int argc,
char * argv[] )

◆ myexit()

void myexit ( int return_val)

◆ mystrdup()

char * mystrdup ( const char * s)
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◆ now()

double now ( )

◆ readline()

char * readline ( const char * p)
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◆ throws_exception()

std::string throws_exception ( const std::function< void()> & f)

◆ using_history()

void using_history ( )
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