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GameApi 28
Library used by GameApi Builder tool
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#include <iostream>#include <list>#include <regex>#include <chaiscript/chaiscript_basic.hpp>#include "../static_libs/chaiscript_parser.hpp"#include "../static_libs/chaiscript_stdlib.hpp"
Functions | |
| char * | mystrdup (const char *s) |
| char * | readline (const char *p) |
| void | add_history (const char *) |
| void | using_history () |
| void * | cast_module_symbol (std::vector< std::string >(*t_path)()) |
| std::vector< std::string > | default_search_paths () |
| void | help (int n) |
| std::string | throws_exception (const std::function< void()> &f) |
| chaiscript::exception::eval_error | get_eval_error (const std::function< void()> &f) |
| std::string | get_next_command () |
| void | myexit (int return_val) |
| void | interactive (chaiscript::ChaiScript_Basic &chai) |
| double | now () |
| int | main (int argc, char *argv[]) |
| void add_history | ( | const char * | ) |

| void * cast_module_symbol | ( | std::vector< std::string >(* | t_path )() | ) |

| std::vector< std::string > default_search_paths | ( | ) |

| chaiscript::exception::eval_error get_eval_error | ( | const std::function< void()> & | f | ) |
| std::string get_next_command | ( | ) |

| void help | ( | int | n | ) |
| void interactive | ( | chaiscript::ChaiScript_Basic & | chai | ) |

| int main | ( | int | argc, |
| char * | argv[] ) |
| void myexit | ( | int | return_val | ) |
| char * mystrdup | ( | const char * | s | ) |

| double now | ( | ) |
| char * readline | ( | const char * | p | ) |

| std::string throws_exception | ( | const std::function< void()> & | f | ) |
| void using_history | ( | ) |
