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GameApi 28
Library used by GameApi Builder tool
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Classes | |
| struct | Vec3 |
| struct | Triangle |
| struct | Edge |
| struct | Mesh |
Functions | |
| std::set< Edge > | collectEdges (const std::vector< Triangle > &tris) |
| void | collapseEdge (Mesh &mesh, int v1, int v2) |
| void | decimate (Mesh &mesh, float target_ratio) |
| void Decimate::collapseEdge | ( | Mesh & | mesh, |
| int | v1, | ||
| int | v2 ) |


| void Decimate::decimate | ( | Mesh & | mesh, |
| float | target_ratio ) |
