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GameApi 28
Library used by GameApi Builder tool
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#include <Effect.hh>
Public Attributes | |
| int | framenum |
| int | face |
| int | point |
Friends | |
| bool | operator< (const Key &k1, const Key &k2) |
| int DynamicMesh::Key::face |
| int DynamicMesh::Key::framenum |
| int DynamicMesh::Key::point |