GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
DynamicMesh::Key Struct Reference

#include <Effect.hh>

Public Attributes

int framenum
int face
int point

Friends

bool operator< (const Key &k1, const Key &k2)

◆ operator<

bool operator< ( const Key & k1,
const Key & k2 )
friend

Member Data Documentation

◆ face

int DynamicMesh::Key::face

◆ framenum

int DynamicMesh::Key::framenum

◆ point

int DynamicMesh::Key::point

The documentation for this struct was generated from the following file: