#include <Common.hh>
◆ arr_texture_sh
◆ color_sh
◆ data
◆ ev
◆ exit
| bool Envi_2::exit = false |
◆ firsttime
| bool Envi_2::firsttime = true |
◆ fpscounter
| bool Envi_2::fpscounter = false |
◆ logo_shown
| bool Envi_2::logo_shown = true |
◆ mainloop
◆ move
◆ pos_x
◆ pos_y
◆ rot_speed
| float Envi_2::rot_speed = 1.0*3.14159*2.0/360.0 |
◆ rot_y
◆ screen_height
| int Envi_2::screen_height =600 |
◆ screen_width
| int Envi_2::screen_width =800 |
◆ speed
| float Envi_2::speed = 10.0 |
◆ speed_x
| float Envi_2::speed_x = 1.0 |
◆ speed_y
| float Envi_2::speed_y = 1.0 |
◆ start_time
| float Envi_2::start_time = 0.0f |
◆ texture_sh
◆ timeout
| float Envi_2::timeout = 100000.0f |
The documentation for this struct was generated from the following files: