GameApi 28
Library used by GameApi Builder tool
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Envi_tabs Struct Reference
Collaboration diagram for Envi_tabs:

Public Attributes

bool envi_ready =false
Env * env
EveryApi * ev
GuiApi * gui = 0
std::vector< std::string > titles
W navi_bar = {-1 }
W back_button
W forward_button
W save_button
W url_button
W download_bar = { -1 }
std::vector< W > db_close_button
std::vector< W > db_buttons
int db_active_tab =0
int old_download_bar_count =0
float old_download_bar_perc =0.0
std::vector< W > close_button
std::vector< W > tab_change_button
W new_tab_button
FtA atlas
BM atlas_bm
FtA atlas2
BM atlas_bm2
FtA atlas3
BM atlas_bm3
bool has_wayland = false
SH sh

Member Data Documentation

◆ atlas

FtA Envi_tabs::atlas

◆ atlas2

FtA Envi_tabs::atlas2

◆ atlas3

FtA Envi_tabs::atlas3

◆ atlas_bm

BM Envi_tabs::atlas_bm

◆ atlas_bm2

BM Envi_tabs::atlas_bm2

◆ atlas_bm3

BM Envi_tabs::atlas_bm3

◆ back_button

W Envi_tabs::back_button

◆ close_button

std::vector<W> Envi_tabs::close_button

◆ db_active_tab

int Envi_tabs::db_active_tab =0

◆ db_buttons

std::vector<W> Envi_tabs::db_buttons

◆ db_close_button

std::vector<W> Envi_tabs::db_close_button

◆ download_bar

W Envi_tabs::download_bar = { -1 }

◆ env

Env* Envi_tabs::env

◆ envi_ready

bool Envi_tabs::envi_ready =false

◆ ev

EveryApi* Envi_tabs::ev

◆ forward_button

W Envi_tabs::forward_button

◆ gui

GuiApi* Envi_tabs::gui = 0

◆ has_wayland

bool Envi_tabs::has_wayland = false

◆ navi_bar

W Envi_tabs::navi_bar = {-1 }

◆ new_tab_button

W Envi_tabs::new_tab_button

◆ old_download_bar_count

int Envi_tabs::old_download_bar_count =0

◆ old_download_bar_perc

float Envi_tabs::old_download_bar_perc =0.0

◆ save_button

W Envi_tabs::save_button

◆ sh

SH Envi_tabs::sh

◆ tab_change_button

std::vector<W> Envi_tabs::tab_change_button

◆ titles

std::vector<std::string> Envi_tabs::titles

◆ url_button

W Envi_tabs::url_button

The documentation for this struct was generated from the following file: