GameApi 28
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FontCharacterImpl Struct Reference

#include <Font.hh>

Inheritance diagram for FontCharacterImpl:
Collaboration diagram for FontCharacterImpl:

Public Member Functions

 FontCharacterImpl (std::string text)
virtual int NumLoops () const
virtual int NumPoints (int loop) const
virtual Point2d LoopPoint (int loop, int point) const
virtual bool Inverse (int loop) const
virtual float Advance () const
virtual Point2d PosTL () const
virtual Point2d PosBR () const

Constructor & Destructor Documentation

◆ FontCharacterImpl()

FontCharacterImpl::FontCharacterImpl ( std::string text)
inline

Member Function Documentation

◆ Advance()

virtual float FontCharacterImpl::Advance ( ) const
inlinevirtual

Implements FontCharacter.

◆ Inverse()

virtual bool FontCharacterImpl::Inverse ( int loop) const
inlinevirtual

Implements FontCharacter.

◆ LoopPoint()

virtual Point2d FontCharacterImpl::LoopPoint ( int loop,
int point ) const
inlinevirtual

Implements FontCharacter.

◆ NumLoops()

virtual int FontCharacterImpl::NumLoops ( ) const
inlinevirtual

Implements FontCharacter.

◆ NumPoints()

virtual int FontCharacterImpl::NumPoints ( int loop) const
inlinevirtual

Implements FontCharacter.

◆ PosBR()

virtual Point2d FontCharacterImpl::PosBR ( ) const
inlinevirtual

Implements FontCharacter.

◆ PosTL()

virtual Point2d FontCharacterImpl::PosTL ( ) const
inlinevirtual

Implements FontCharacter.


The documentation for this struct was generated from the following file: