GameApi 28
Library used by GameApi Builder tool
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GameApi::ARR Struct Reference

#include <GameApi.hh>

Public Member Functions

 ARR (const ARR &i)
 ARR (const volatile ARR &i)
 ARR ()
 ARR (int i)
ARR & operator= (const ARR &i)
volatile ARR & operator= (volatile ARR &i) volatile
ARR * clone () const

Public Attributes

int id

Constructor & Destructor Documentation

◆ ARR() [1/4]

GameApi::ARR::ARR ( const ARR & i)
inline
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◆ ARR() [2/4]

GameApi::ARR::ARR ( const volatile ARR & i)
inline

◆ ARR() [3/4]

GameApi::ARR::ARR ( )
inline

◆ ARR() [4/4]

GameApi::ARR::ARR ( int i)
inline

Member Function Documentation

◆ clone()

ARR * GameApi::ARR::clone ( ) const
inline

◆ operator=() [1/2]

ARR & GameApi::ARR::operator= ( const ARR & i)
inline

◆ operator=() [2/2]

volatile ARR & GameApi::ARR::operator= ( volatile ARR & i) volatile
inline

Member Data Documentation

◆ id

int GameApi::ARR::id

The documentation for this struct was generated from the following files: