GameApi 28
Library used by GameApi Builder tool
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tinygltf::Image Struct Reference

#include <tiny_gltf.h>

Collaboration diagram for tinygltf::Image:

Public Member Functions

 Image ()
bool operator== (const Image &) const

Public Attributes

std::string name
int width
int height
int component
int bits
int pixel_type
std::vector< unsigned char, ::GameApiAllocator< unsigned char > > image
unsigned char * data =0
int bufferView
std::string mimeType
std::string uri
Value extras
ExtensionMap extensions
std::string extras_json_string
std::string extensions_json_string
bool as_is

Constructor & Destructor Documentation

◆ Image()

tinygltf::Image::Image ( )
inline
Here is the caller graph for this function:

Member Function Documentation

◆ operator==()

bool tinygltf::Image::operator== ( const Image & ) const

Member Data Documentation

◆ as_is

bool tinygltf::Image::as_is

◆ bits

int tinygltf::Image::bits

◆ bufferView

int tinygltf::Image::bufferView

◆ component

int tinygltf::Image::component

◆ data

unsigned char* tinygltf::Image::data =0

◆ extensions

ExtensionMap tinygltf::Image::extensions

◆ extensions_json_string

std::string tinygltf::Image::extensions_json_string

◆ extras

Value tinygltf::Image::extras

◆ extras_json_string

std::string tinygltf::Image::extras_json_string

◆ height

int tinygltf::Image::height

◆ image

std::vector<unsigned char, ::GameApiAllocator<unsigned char> > tinygltf::Image::image

◆ mimeType

std::string tinygltf::Image::mimeType

◆ name

std::string tinygltf::Image::name

◆ pixel_type

int tinygltf::Image::pixel_type

◆ uri

std::string tinygltf::Image::uri

◆ width

int tinygltf::Image::width

The documentation for this struct was generated from the following file: