GameApi 28
Library used by GameApi Builder tool
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vr::RenderModel_TextureMap_t Struct Reference

#include <openvr_mingw.h>

Public Attributes

uint16_t unWidth
uint16_t unHeight
const uint8_t * rubTextureMapData

Detailed Description

A texture map for use on a render model

Member Data Documentation

◆ rubTextureMapData

const uint8_t* vr::RenderModel_TextureMap_t::rubTextureMapData

◆ unHeight

uint16_t vr::RenderModel_TextureMap_t::unHeight

◆ unWidth

uint16_t vr::RenderModel_TextureMap_t::unWidth

The documentation for this struct was generated from the following file: