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GameApi 28
Library used by GameApi Builder tool
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#include <openvr_mingw.h>
Public Attributes | |
| uint16_t | unWidth |
| uint16_t | unHeight |
| const uint8_t * | rubTextureMapData |
A texture map for use on a render model
| const uint8_t* vr::RenderModel_TextureMap_t::rubTextureMapData |
| uint16_t vr::RenderModel_TextureMap_t::unHeight |
| uint16_t vr::RenderModel_TextureMap_t::unWidth |