GameApi 28
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vr::VREvent_Data_t Union Reference

#include <openvr_mingw.h>

Collaboration diagram for vr::VREvent_Data_t:

Public Attributes

VREvent_Reserved_t reserved
VREvent_Controller_t controller
VREvent_Mouse_t mouse
VREvent_Scroll_t scroll
VREvent_Process_t process
VREvent_Notification_t notification
VREvent_Overlay_t overlay
VREvent_Status_t status
VREvent_Keyboard_t keyboard
VREvent_Ipd_t ipd
VREvent_Chaperone_t chaperone
VREvent_PerformanceTest_t performanceTest
VREvent_TouchPadMove_t touchPadMove
VREvent_SeatedZeroPoseReset_t seatedZeroPoseReset
VREvent_Screenshot_t screenshot
VREvent_ScreenshotProgress_t screenshotProgress
VREvent_ApplicationLaunch_t applicationLaunch
VREvent_EditingCameraSurface_t cameraSurface
VREvent_MessageOverlay_t messageOverlay
VREvent_Property_t property
VREvent_DualAnalog_t dualAnalog
VREvent_HapticVibration_t hapticVibration

Detailed Description

NOTE!!! If you change this you MUST manually update openvr_interop.cs.py

Member Data Documentation

◆ applicationLaunch

VREvent_ApplicationLaunch_t vr::VREvent_Data_t::applicationLaunch

◆ cameraSurface

VREvent_EditingCameraSurface_t vr::VREvent_Data_t::cameraSurface

◆ chaperone

VREvent_Chaperone_t vr::VREvent_Data_t::chaperone

◆ controller

VREvent_Controller_t vr::VREvent_Data_t::controller

◆ dualAnalog

VREvent_DualAnalog_t vr::VREvent_Data_t::dualAnalog

◆ hapticVibration

VREvent_HapticVibration_t vr::VREvent_Data_t::hapticVibration

◆ ipd

VREvent_Ipd_t vr::VREvent_Data_t::ipd

◆ keyboard

VREvent_Keyboard_t vr::VREvent_Data_t::keyboard

◆ messageOverlay

VREvent_MessageOverlay_t vr::VREvent_Data_t::messageOverlay

◆ mouse

VREvent_Mouse_t vr::VREvent_Data_t::mouse

◆ notification

VREvent_Notification_t vr::VREvent_Data_t::notification

◆ overlay

VREvent_Overlay_t vr::VREvent_Data_t::overlay

◆ performanceTest

VREvent_PerformanceTest_t vr::VREvent_Data_t::performanceTest

◆ process

VREvent_Process_t vr::VREvent_Data_t::process

◆ property

VREvent_Property_t vr::VREvent_Data_t::property

◆ reserved

VREvent_Reserved_t vr::VREvent_Data_t::reserved

◆ screenshot

VREvent_Screenshot_t vr::VREvent_Data_t::screenshot

◆ screenshotProgress

VREvent_ScreenshotProgress_t vr::VREvent_Data_t::screenshotProgress

◆ scroll

VREvent_Scroll_t vr::VREvent_Data_t::scroll

◆ seatedZeroPoseReset

VREvent_SeatedZeroPoseReset_t vr::VREvent_Data_t::seatedZeroPoseReset

◆ status

VREvent_Status_t vr::VREvent_Data_t::status

◆ touchPadMove

VREvent_TouchPadMove_t vr::VREvent_Data_t::touchPadMove

The documentation for this union was generated from the following file: