GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
GameApi_dep_store.cc File Reference
#include "GameApi.hh"
#include "GameApi_h.hh"
#include "GraphI.hh"
Include dependency graph for GameApi_dep_store.cc:

Classes

struct  PENDING_LOADS
struct  FINISHED_LOADS

Functions

bool file_exists (std::string filename)
void g_load_cb (void *data)
GameApi::ASyncVec * g_convert (std::vector< unsigned char, GameApiAllocator< unsigned char > > *vec)

Variables

IMPORT std::string g_store_directory
std::vector< PENDING_LOADS * > g_loads
std::vector< FINISHED_LOADS > g_finished
std::string gameapi_homepageurl

Function Documentation

◆ file_exists()

bool file_exists ( std::string filename)

◆ g_convert()

GameApi::ASyncVec * g_convert ( std::vector< unsigned char, GameApiAllocator< unsigned char > > * vec)

◆ g_load_cb()

void g_load_cb ( void * data)
Here is the caller graph for this function:

Variable Documentation

◆ g_finished

std::vector<FINISHED_LOADS> g_finished

◆ g_loads

std::vector<PENDING_LOADS*> g_loads

◆ g_store_directory

IMPORT std::string g_store_directory

◆ gameapi_homepageurl

std::string gameapi_homepageurl
extern