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| void | PlainPiece (const Heights &h, const Color2 &c) |
| Color2 | TransformColor (const Color2 &c1, const Color2 &c2, float starttime, float endtime, float time) |
| Color2 | AnimColor (const TimedColor *color, int count, float time) |
| void | Cube (const Point ¢er, const Dir &d, const Color2 &c, const Size2 &s) |
| Point | TransformPoint (const Point &p1, const Point &p2, float starttime, float endtime, float time) |
| Vector | TransformVector (const Vector &p1, const Vector &p2, float starttime, float endtime, float time) |
| float | TransformFloat (const float &f1, const float &f2, float starttime, float endtime, float time) |
◆ AnimColor()
◆ Cube()
◆ PlainPiece()
◆ TransformColor()
| Color2 TransformColor |
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const Color2 & | c1, |
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const Color2 & | c2, |
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float | starttime, |
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float | endtime, |
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float | time ) |
◆ TransformFloat()
| float TransformFloat |
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const float & | f1, |
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const float & | f2, |
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float | starttime, |
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float | endtime, |
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float | time ) |
◆ TransformPoint()
| Point TransformPoint |
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const Point & | p1, |
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const Point & | p2, |
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float | starttime, |
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float | endtime, |
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float | time ) |
◆ TransformVector()
| Vector TransformVector |
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const Vector & | p1, |
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const Vector & | p2, |
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float | starttime, |
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float | endtime, |
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float | time ) |