◆ ASyncDataFetcher() [1/3]
◆ ASyncDataFetcher() [2/3]
| ASyncDataFetcher::ASyncDataFetcher |
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const std::vector< unsigned char, GameApiAllocator< unsigned char > > * | vec | ) |
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inline |
◆ ASyncDataFetcher() [3/3]
| ASyncDataFetcher::ASyncDataFetcher |
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const unsigned char * | buf, |
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const unsigned char * | end ) |
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inline |
◆ begin()
| const unsigned char * ASyncDataFetcher::begin |
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const |
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inlinevirtual |
◆ del()
| void ASyncDataFetcher::del |
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inlinevirtual |
◆ end()
| const unsigned char * ASyncDataFetcher::end |
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const |
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inlinevirtual |
◆ operator[]()
| const unsigned char & ASyncDataFetcher::operator[] |
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int | i | ) |
const |
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inlinevirtual |
◆ size()
| int ASyncDataFetcher::size |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: