GameApi 28
Library used by GameApi Builder tool
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ASyncDataFetcher Class Reference
Inheritance diagram for ASyncDataFetcher:
Collaboration diagram for ASyncDataFetcher:

Public Member Functions

 ASyncDataFetcher (const GameApi::ASyncVec *d)
 ASyncDataFetcher (const std::vector< unsigned char, GameApiAllocator< unsigned char > > *vec)
 ASyncDataFetcher (const unsigned char *buf, const unsigned char *end)
void del ()
const unsigned char & operator[] (int i) const
int size () const
const unsigned char * begin () const
const unsigned char * end () const
Public Member Functions inherited from GameApi::ASyncVec
virtual ~ASyncVec ()

Constructor & Destructor Documentation

◆ ASyncDataFetcher() [1/3]

ASyncDataFetcher::ASyncDataFetcher ( const GameApi::ASyncVec * d)
inline
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◆ ASyncDataFetcher() [2/3]

ASyncDataFetcher::ASyncDataFetcher ( const std::vector< unsigned char, GameApiAllocator< unsigned char > > * vec)
inline

◆ ASyncDataFetcher() [3/3]

ASyncDataFetcher::ASyncDataFetcher ( const unsigned char * buf,
const unsigned char * end )
inline

Member Function Documentation

◆ begin()

const unsigned char * ASyncDataFetcher::begin ( ) const
inlinevirtual

Implements GameApi::ASyncVec.

◆ del()

void ASyncDataFetcher::del ( )
inlinevirtual

Implements GameApi::ASyncVec.

◆ end()

const unsigned char * ASyncDataFetcher::end ( ) const
inlinevirtual

Implements GameApi::ASyncVec.

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◆ operator[]()

const unsigned char & ASyncDataFetcher::operator[] ( int i) const
inlinevirtual

Implements GameApi::ASyncVec.

◆ size()

int ASyncDataFetcher::size ( ) const
inlinevirtual

Implements GameApi::ASyncVec.


The documentation for this class was generated from the following file: