GameApi 28
Library used by GameApi Builder tool
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AnimRender3 Class Reference
Inheritance diagram for AnimRender3:
Collaboration diagram for AnimRender3:

Public Member Functions

 AnimRender3 (GameApi::EveryApi &ev, TimeAnim *a, float delta)
void prepare_start (float time_1, float time_2)
void prepare_frame (float time)
void switch_to_next ()
virtual void Collect (CollectVisitor &vis)
virtual void HeavyPrepare ()
virtual void Prepare ()
virtual void execute (MainLoopEnv &e)
virtual void handle_event (MainLoopEvent &e)
virtual std::vector< int > shader_id ()
Public Member Functions inherited from MainLoopItem
virtual ~MainLoopItem ()
virtual void logoexecute ()
virtual void FirstFrame ()
virtual bool ReadyToPrepare () const
virtual void destroy ()
virtual void set_vars (std::map< std::string, std::string > vars)
virtual std::map< std::string, std::string > get_vars () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const

Constructor & Destructor Documentation

◆ AnimRender3()

AnimRender3::AnimRender3 ( GameApi::EveryApi & ev,
TimeAnim * a,
float delta )
inline

Member Function Documentation

◆ Collect()

virtual void AnimRender3::Collect ( CollectVisitor & vis)
inlinevirtual

Implements MainLoopItem.

◆ execute()

virtual void AnimRender3::execute ( MainLoopEnv & e)
inlinevirtual

Implements MainLoopItem.

◆ handle_event()

virtual void AnimRender3::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements MainLoopItem.

◆ HeavyPrepare()

virtual void AnimRender3::HeavyPrepare ( )
inlinevirtual

Implements MainLoopItem.

◆ Prepare()

virtual void AnimRender3::Prepare ( )
inlinevirtual

Implements MainLoopItem.

◆ prepare_frame()

void AnimRender3::prepare_frame ( float time)
inline
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◆ prepare_start()

void AnimRender3::prepare_start ( float time_1,
float time_2 )
inline
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◆ shader_id()

virtual std::vector< int > AnimRender3::shader_id ( )
inlinevirtual

Reimplemented from MainLoopItem.

◆ switch_to_next()

void AnimRender3::switch_to_next ( )
inline
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The documentation for this class was generated from the following file: