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GameApi 28
Library used by GameApi Builder tool
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#include <Widgets.hh>


Public Member Functions | |
| ArrayDataType (VectorArray< T > &arr, Range< T > &r) | |
| float | XCount () const |
| float | YCount () const |
| void | ClearInvalidRects () |
| const Region & | InvalidRects () const |
| bool | get_val (float x, float y) const |
| void | set_val (float x, float y, bool b) |
| Public Member Functions inherited from DataType< T > | |
| virtual int | Type () const |
| virtual int | CountX () const |
| virtual int | CountY () const |
| virtual DataBaseElement * | GetElem (int x, int y) const |
| virtual char * | Buffer () const |
| virtual int | BufferSize () const |
| void | SetT (T tt) |
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inline |
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inlinevirtual |
Implements DataType< T >.
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inlinevirtual |
Implements DataType< T >.
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inlinevirtual |
Implements DataType< T >.
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inlinevirtual |
Implements DataType< T >.
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inlinevirtual |
Implements DataType< T >.
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inlinevirtual |
Implements DataType< T >.