GameApi 28
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ArrayFrameAnim Class Reference

#include <Effect.hh>

Inheritance diagram for ArrayFrameAnim:
Collaboration diagram for ArrayFrameAnim:

Public Member Functions

 ArrayFrameAnim (Array< int, FrameAnim * > &arr, Render *r)
void Init ()
void Cleanup ()
void PreFrame (float time)
bool Frame (float time)
void PostFrame ()
Public Member Functions inherited from FrameAnim
 FrameAnim (Render *render)
virtual ~FrameAnim ()
virtual float Time () const
virtual float XRot () const
virtual float YRot () const
virtual float ZRot () const
virtual float RotSpeed () const
Render * GetRender () const
void RenderOpenGl (const FaceCollection &col)
void RenderOpenGlLines (const LineCollection &col)
void RenderOpenGlPoly (const PointCollection &col)

Constructor & Destructor Documentation

◆ ArrayFrameAnim()

ArrayFrameAnim::ArrayFrameAnim ( Array< int, FrameAnim * > & arr,
Render * r )
inline

Member Function Documentation

◆ Cleanup()

void ArrayFrameAnim::Cleanup ( )
inlinevirtual

Reimplemented from FrameAnim.

◆ Frame()

bool ArrayFrameAnim::Frame ( float time)
inlinevirtual

Implements FrameAnim.

◆ Init()

void ArrayFrameAnim::Init ( )
inlinevirtual

Reimplemented from FrameAnim.

◆ PostFrame()

void ArrayFrameAnim::PostFrame ( )
inlinevirtual

Reimplemented from FrameAnim.

◆ PreFrame()

void ArrayFrameAnim::PreFrame ( float time)
inlinevirtual

Reimplemented from FrameAnim.


The documentation for this class was generated from the following file: