#include <Effect.hh>
◆ FrameAnim()
| FrameAnim::FrameAnim |
( |
Render * | render | ) |
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inline |
◆ ~FrameAnim()
| virtual FrameAnim::~FrameAnim |
( |
| ) |
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inlinevirtual |
◆ Cleanup()
| virtual void FrameAnim::Cleanup |
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| ) |
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inlinevirtual |
◆ Frame()
| virtual bool FrameAnim::Frame |
( |
float | time | ) |
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pure virtual |
Implemented in AnimFrameAnim, ArrayEffect, ArrayFrameAnim, BlobEffect, CategoryEffect, CircleEffect, CubeEffect, CylinderEffect, DecodahedronEffect, DefaultFrameAnim, Effect2dEffect, Effect3dEffect, FractalEffect, FuncEffect, FunctionPointerFrameAnim, GraphEffect, GridEffect2, HeightMapEffect, InterpolateMovementEffect, MapEffect, MoleculeEffect, MoleculeInsideEffect, MovementEffect, PathEffect, RectFrameAnim, RenderToTextureEffect, RingEffect, RoboEffect, RotateFrameAnim, SequentialFrameAnim, ShaderEffect, SinusEffect, SphereEffect, SuperShapeEffect, SurfaceEffect, TestEffect, TextureWidget, TitleEffect, TransformEffect, TriangulateEffect, TunnelEffect2, TunnelEffect, VBOEffect, VectorFrameAnim, VolumeEffect, VoxelEffect, and WalkCubeEffect.
◆ GetRender()
| Render * FrameAnim::GetRender |
( |
| ) |
const |
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inline |
◆ Init()
| virtual void FrameAnim::Init |
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| ) |
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inlinevirtual |
Reimplemented in AnimFrameAnim, ArrayEffect, ArrayFrameAnim, CategoryEffect, CircleEffect, DecodahedronEffect, DefaultFrameAnim, Effect2dEffect, Effect3dEffect, FractalEffect, FrameAnimPlugins, FuncEffect, FunctionPointerFrameAnim, GraphEffect, GridEffect2, InterpolateMovementEffect, MapEffect, MoleculeEffect, RectFrameAnim, RenderToTextureEffect, RingEffect, RotateFrameAnim, SequentialFrameAnim, ShaderEffect, SinusEffect, SurfaceEffect, TriangulateEffect, TunnelEffect2, VBOEffect, VectorFrameAnim, VolumeEffect, and VoxelEffect.
◆ PostFrame()
| virtual void FrameAnim::PostFrame |
( |
| ) |
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inlinevirtual |
◆ PreFrame()
| virtual void FrameAnim::PreFrame |
( |
float | time | ) |
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inlinevirtual |
◆ RenderOpenGl()
◆ RenderOpenGlLines()
◆ RenderOpenGlPoly()
◆ RotSpeed()
| virtual float FrameAnim::RotSpeed |
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| ) |
const |
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inlinevirtual |
◆ Time()
| virtual float FrameAnim::Time |
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| ) |
const |
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inlinevirtual |
◆ XRot()
| virtual float FrameAnim::XRot |
( |
| ) |
const |
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inlinevirtual |
◆ YRot()
| virtual float FrameAnim::YRot |
( |
| ) |
const |
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inlinevirtual |
◆ ZRot()
| virtual float FrameAnim::ZRot |
( |
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const |
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inlinevirtual |
The documentation for this class was generated from the following files: