GameApi 28
Library used by GameApi Builder tool
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Attach Class Referenceabstract

#include <EffectI.hh>

Inheritance diagram for Attach:
Collaboration diagram for Attach:

Public Member Functions

virtual ~Attach ()
virtual void Prepare ()=0
virtual int Attached (int face, int point) const =0
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual void Collect (CollectVisitor &vis)=0
virtual int NumBlocks () const
virtual void HeavyPrepare ()=0
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ ~Attach()

virtual Attach::~Attach ( )
inlinevirtual

Member Function Documentation

◆ Attached()

virtual int Attach::Attached ( int face,
int point ) const
pure virtual

Implemented in GLTF_Att.

◆ Prepare()

virtual void Attach::Prepare ( )
pure virtual

Implemented in GLTF_Att.


The documentation for this class was generated from the following file: