GameApi 28
Library used by GameApi Builder tool
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BoxCollectionFromPaths Class Reference

#include <Event.hh>

Inheritance diagram for BoxCollectionFromPaths:
Collaboration diagram for BoxCollectionFromPaths:

Public Member Functions

 BoxCollectionFromPaths (TimedMatrixPaths &paths, float time)
int Size () const
Matrix Index (int i) const
Public Member Functions inherited from BoxCollection
virtual ~BoxCollection ()
int NumBoxes () const
Matrix BoxIndex (int box) const
Public Member Functions inherited from Array< int, Matrix >
virtual ~Array ()
Public Member Functions inherited from Function< int, Matrix >
virtual ~Function ()
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< int, Matrix >
typedef int Domain
typedef Matrix CoDomain
Public Attributes inherited from Function< int, Matrix >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ BoxCollectionFromPaths()

BoxCollectionFromPaths::BoxCollectionFromPaths ( TimedMatrixPaths & paths,
float time )
inline

Member Function Documentation

◆ Index()

Matrix BoxCollectionFromPaths::Index ( int i) const
inlinevirtual

◆ Size()

int BoxCollectionFromPaths::Size ( ) const
inlinevirtual

Implements Array< int, Matrix >.


The documentation for this class was generated from the following file: