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| std::ostream & | operator<< (std::ostream &o, const Point &p) |
| std::istream & | operator>> (std::istream &i, Point &p) |
| std::ostream & | operator<< (std::ostream &o, const Point2d &p) |
| std::istream & | operator>> (std::istream &i, Point2d &p) |
| std::ostream & | operator<< (std::ostream &o, const Vector &v) |
| std::istream & | operator>> (std::istream &i, Vector &v) |
| std::ostream & | operator<< (std::ostream &o, const Matrix &m) |
| float | Dist (const Point &a, const Point &b) |
| Point | operator+ (const Point &p, const Vector &v) |
| Point | operator- (const Point &p, const Vector &v) |
| Point | operator* (const Point &p, const Matrix &m) |
| Vector | operator* (const Vector &v, const Matrix &m) |
| Matrix | operator+ (const Matrix &m1, const Matrix &m2) |
| void | mul2 (const float A[4], const float B[4], float C[4]) |
| void | add2 (const float A[4], const float B[4], float C[4]) |
| void | sub2 (const float A[4], const float B[4], float C[4]) |
| void | getBlock2 (const float M[16], int r, int c, float B[4]) |
| void | setBlock2 (float M[16], int r, int c, const float B[4]) |
| void | mat4_strassen (const float A[16], const float B[16], float C[16]) |
| void | mat4_mul (const float A[16], const float B[16], float C[16]) |
| Matrix | operator* (const Matrix &m1, const Matrix &m2) |
| std::ostream & | operator<< (std::ostream &o, const Mat2 &m) |
| float | cs (float x, float m) |
| Quarternion | operator+ (const Quarternion &a, const Quarternion &b) |
| Quarternion | operator* (const Quarternion &a, float x) |
| Point | UnitCube (Point p, Point pos, Vector u_x, Vector u_y, Vector u_z) |
| Point | UnitToCube (Point p, Point pos, Vector u_x, Vector u_y, Vector u_z) |
| Point | UnitToFlex (Point p, Point bTL, Point bTR, Point bBL, Point bBR, Point fTL, Point fTR, Point fBL, Point fBR) |
| Point | Projection (Point2d p1, Point2d p2, Point corner, Vector u_x, Vector u_y, Vector u_z) |
| float | det2 (float *arr) |
| float | det3 (float *arr) |
| float | det4 (float *arr) |
| FlexibleCube | box (Point p1, float sx, float sy, float sz) |
| float | det_2 (float x1, float x2, float x3, float x4) |
| bool | LineLineIntersection_Parallel (Point2d l1_p1, Point2d l1_p2, Point2d l2_p1, Point2d l2_p2) |
| Point2d | LineLineIntersection (Point2d l1_p1, Point2d l1_p2, Point2d l2_p1, Point2d l2_p2) |
| bool | IsWithInBoundingBox (Point2d p, Point2d top_left, Point2d bottom_right) |
| Line | PlanePlaneIntersection (const Plane &p1, const Plane &p2) |