GameApi 28
Library used by GameApi Builder tool
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BuildWorld Class Reference
Inheritance diagram for BuildWorld:
Collaboration diagram for BuildWorld:

Public Member Functions

 BuildWorld (GameApi::Env &e, FrameBufferLoop *next, std::string url, std::string homepageurl, std::string chars, int x, int y)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual void handle_event (FrameLoopEvent &e)
virtual void frame (DrawLoopEnv &e)
Public Member Functions inherited from FrameBufferLoop
virtual ~FrameBufferLoop ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ BuildWorld()

BuildWorld::BuildWorld ( GameApi::Env & e,
FrameBufferLoop * next,
std::string url,
std::string homepageurl,
std::string chars,
int x,
int y )
inline

Member Function Documentation

◆ Collect()

void BuildWorld::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ frame()

virtual void BuildWorld::frame ( DrawLoopEnv & e)
inlinevirtual

Implements FrameBufferLoop.

◆ handle_event()

virtual void BuildWorld::handle_event ( FrameLoopEvent & e)
inlinevirtual

Implements FrameBufferLoop.

◆ HeavyPrepare()

void BuildWorld::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Prepare()

virtual void BuildWorld::Prepare ( )
inlinevirtual

Implements FrameBufferLoop.


The documentation for this class was generated from the following file: