GameApi 28
Library used by GameApi Builder tool
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ConnectMatrixPaths Class Reference

#include <Event.hh>

Inheritance diagram for ConnectMatrixPaths:
Collaboration diagram for ConnectMatrixPaths:

Public Member Functions

 ConnectMatrixPaths (TimedMatrixPaths &c1, TimedMatrixPaths &c2, float length)
float Length () const
int Size () const
Matrix Index (float time, int p) const
Public Member Functions inherited from Paths< Matrix >
virtual ~Paths ()

Constructor & Destructor Documentation

◆ ConnectMatrixPaths()

ConnectMatrixPaths::ConnectMatrixPaths ( TimedMatrixPaths & c1,
TimedMatrixPaths & c2,
float length )
inline

Member Function Documentation

◆ Index()

Matrix ConnectMatrixPaths::Index ( float time,
int p ) const
inlinevirtual

Implements Paths< Matrix >.

◆ Length()

float ConnectMatrixPaths::Length ( ) const
inlinevirtual

Implements Paths< Matrix >.

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◆ Size()

int ConnectMatrixPaths::Size ( ) const
inlinevirtual

Implements Paths< Matrix >.


The documentation for this class was generated from the following file: