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GameApi 28
Library used by GameApi Builder tool
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#include <Event.hh>
Public Member Functions | |
| virtual | ~Paths () |
| virtual float | Length () const =0 |
| virtual int | Size () const =0 |
| virtual T | Index (float time, int p) const =0 |
Implemented in CircleMatrixPath, ConnectMatrixPaths, InterpolateMatrixes, InterpolatePoints, LinearMovement, ParallelCurves, ParallelCurvesPoint, PointCloudSequence, TimedMatrixSequence, and TranslatePaths.

Implemented in CircleMatrixPath, ConnectMatrixPaths, InterpolateMatrixes, InterpolatePoints, LinearMovement, ParallelCurves, ParallelCurvesPoint, PointCloudSequence, TimedMatrixSequence, and TranslatePaths.

Implemented in CircleMatrixPath, ConnectMatrixPaths, InterpolateMatrixes, LinearMovement, ParallelCurves, ParallelCurvesPoint, PointCloudSequence, TimedMatrixSequence, and TranslatePaths.
