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GameApi 28
Library used by GameApi Builder tool
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#include <Equalizer.hh>


Additional Inherited Members | |
| Public Member Functions inherited from FloatPullback< P, Point, Point > | |
| FloatPullback (Function< Point, float > &f1, Function< Point, float > &f2, Function< P, Point > &p1, Function< P, Point > &p2, Function< float, P > &t, float t_0, float t_1) | |
| Public Member Functions inherited from FloatPullbackGeneric< Float, P, Point, Point, float > | |
| FloatPullbackGeneric (Function< Point, float > &f1, Function< Point, float > &f2, Function< P, Point > &p1, Function< P, Point > &p2, Function< Float, P > &t, Function< std::pair< float, float >, float > &pb_minus, Float t_0, Float t_1) | |
| Float | Elem () const |
| bool | Success () const |
| P | get_P () const |
| Point | get_A () const |
| Point | get_B () const |
| std::pair< float, float > | get_pair () const |
| Public Member Functions inherited from Element< Float > | |
| virtual | ~Element () |