GameApi 28
Library used by GameApi Builder tool
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DistPullback3d< P > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for DistPullback3d< P >:
Collaboration diagram for DistPullback3d< P >:

Additional Inherited Members

Public Member Functions inherited from FloatPullback< P, Point, Point >
 FloatPullback (Function< Point, float > &f1, Function< Point, float > &f2, Function< P, Point > &p1, Function< P, Point > &p2, Function< float, P > &t, float t_0, float t_1)
Public Member Functions inherited from FloatPullbackGeneric< Float, P, Point, Point, float >
 FloatPullbackGeneric (Function< Point, float > &f1, Function< Point, float > &f2, Function< P, Point > &p1, Function< P, Point > &p2, Function< Float, P > &t, Function< std::pair< float, float >, float > &pb_minus, Float t_0, Float t_1)
Float Elem () const
bool Success () const
P get_P () const
Point get_A () const
Point get_B () const
std::pair< float, float > get_pair () const
Public Member Functions inherited from Element< Float >
virtual ~Element ()

The documentation for this class was generated from the following file: