#include <Graph.hh>
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| | Dynamic (PieceShader &piece) |
| int | count () const |
| int | create_new () |
| void | unuse (int id) |
| void | DrawVBO (VBOState &vbostate, VBOUpdate u, float time) |
| void | Handle (std::pair< int, Matrix > m) |
| void | Handle (std::pair< int, AnimPoint > m) |
| void | Handle (std::pair< int, unsigned int > m) |
| void | Handle (std::pair< int, ObjectId > m) |
| Public Member Functions inherited from HandleValue< std::pair< int, Matrix > > |
| virtual | ~HandleValue () |
| Public Member Functions inherited from HandleValue< std::pair< int, AnimPoint > > |
| virtual | ~HandleValue () |
| Public Member Functions inherited from HandleValue< std::pair< int, unsigned int > > |
| virtual | ~HandleValue () |
| Public Member Functions inherited from HandleValue< std::pair< int, ObjectId > > |
| virtual | ~HandleValue () |
◆ Dynamic()
◆ count()
| int Dynamic::count |
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| ) |
const |
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inline |
◆ create_new()
| int Dynamic::create_new |
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| ) |
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inline |
◆ DrawVBO()
◆ Handle() [1/4]
| void Dynamic::Handle |
( |
std::pair< int, AnimPoint > | m | ) |
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virtual |
◆ Handle() [2/4]
| void Dynamic::Handle |
( |
std::pair< int, Matrix > | m | ) |
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virtual |
◆ Handle() [3/4]
| void Dynamic::Handle |
( |
std::pair< int, ObjectId > | m | ) |
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virtual |
◆ Handle() [4/4]
| void Dynamic::Handle |
( |
std::pair< int, unsigned int > | m | ) |
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virtual |
◆ unuse()
| void Dynamic::unuse |
( |
int | id | ) |
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inline |
The documentation for this class was generated from the following file: