◆ param_value_f()
| virtual float EmptyShaderParameter::param_value_f |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ param_value_i()
| virtual int EmptyShaderParameter::param_value_i |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ param_value_p3d()
| virtual Point EmptyShaderParameter::param_value_p3d |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ param_value_u()
| virtual unsigned int EmptyShaderParameter::param_value_u |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ param_value_uvw()
| virtual Point EmptyShaderParameter::param_value_uvw |
( |
int | i | ) |
const |
|
inlinevirtual |
◆ set_time()
| virtual void EmptyShaderParameter::set_time |
( |
float | time | ) |
|
|
inlinevirtual |
The documentation for this class was generated from the following file: