GameApi 28
Library used by GameApi Builder tool
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EmptyWidget Member List

This is the complete list of members for EmptyWidget, including all inherited members.

AddScript(std::string path, std::string s)Widgetinline
child(int num) constGuiWidgetForwardinlinevirtual
child_count() constGuiWidgetForwardinlinevirtual
child_from_path(std::string path)GuiWidgetForwardinlinevirtual
chosen_item() constGuiWidgetForwardinlinevirtual
Cleanup()FrameAniminlinevirtual
clear_content_changed()GuiWidgetForwardinlinevirtual
content_changed() constGuiWidgetForwardinlinevirtual
Css(std::string path)Widgetinlinevirtual
CssProp(std::string path)Widgetinlinevirtual
csspropWidgetprotected
current_selected_itemGuiWidgetForwardprotected
dynamic_param(int id) constGuiWidgetForwardinlinevirtual
EmptyWidget(GameApi::EveryApi &ev)EmptyWidgetinline
evGuiWidgetForwardprotected
firsttimeGuiWidgetForwardprotected
Frame(float time)=0FrameAnimpure virtual
FrameAnim(Render *render)FrameAniminline
get_id() constGuiWidgetinline
get_index() constGuiWidgetinline
get_pos() constGuiWidgetForwardinlinevirtual
get_size() constGuiWidgetForwardinlinevirtual
get_size2() constGuiWidgetinline
GetRender() constFrameAniminline
GuiWidget()GuiWidgetinline
GuiWidgetForward(GameApi::EveryApi &ev, std::vector< GuiWidget * > vec)GuiWidgetForwardinline
HandleFrame(float time)EventSurfaceinlinevirtual
HandleKey(int key)=0EventSurfacepure virtual
HandleKeyDown(int key)EventSurfaceinlinevirtual
HandleKeyUp(int key)EventSurfaceinlinevirtual
HandlePointer(int button)=0EventSurfacepure virtual
HandlePointerMove(Point2d p)=0EventSurfacepure virtual
hide()GuiWidgetForwardinlinevirtual
idWidgetprotected
idsWidgetprotected
Init()FrameAniminlinevirtual
is_visible() constGuiWidgetForwardinlinevirtual
isVisibleGuiWidgetForward
last_pathWidgetprotected
make_unique(std::string path)Widgetinlinevirtual
old_mouseGuiWidgetForwardprotected
Page(std::string path)Widgetinlinevirtual
posGuiWidgetForwardprotected
pos_xWidgetprotected
pos_yWidgetprotected
PostFrame()FrameAniminlinevirtual
preferred_height(std::string path)Widgetinlinevirtual
preferred_width(std::string path)Widgetinlinevirtual
PreFrame(float time)FrameAniminlinevirtual
prev_posGuiWidgetForwardprotected
render()GuiWidgetForwardinlinevirtual
render_to_bitmap()GuiWidgetForwardvirtual
RenderOpenGl(const FaceCollection &col)FrameAnim
RenderOpenGlLines(const LineCollection &col)FrameAnim
RenderOpenGlPoly(const PointCollection &col)FrameAnim
RotSpeed() constFrameAniminlinevirtual
Script(std::string path)Widgetinlinevirtual
scriptWidgetprotected
select_item(int item)GuiWidgetForwardinlinevirtual
set_dynamic_param(int id, float val)GuiWidgetForwardinlinevirtual
set_id(std::string id_m)GuiWidgetinline
set_index(int j)GuiWidgetinline
set_pos(Point2d new_pos)GuiWidgetForwardinlinevirtual
set_size(Vector2d size_p)GuiWidgetForwardinlinevirtual
set_size2(int sz)GuiWidgetinline
SetCssProp(std::string path, std::string s)Widgetinline
SetPos(std::string path, int pos_x2, int pos_y2)Widgetinlinevirtual
SetSize(std::string path, int size_x2, int size_y2)Widgetinlinevirtual
show()GuiWidgetForwardinlinevirtual
sizeGuiWidgetForwardprotected
size_xWidgetprotected
size_yWidgetprotected
sort_widgets()GuiWidgetForwardinline
sortedGuiWidgetForward
Time() constFrameAniminlinevirtual
update(Point2d mouse_pos, int button, int ch, int type, int mouse_wheel_y)GuiWidgetForwardinlinevirtual
vecGuiWidgetForward
Widget()Widgetinline
Widget(Render *r)Widgetinline
XRot() constFrameAniminlinevirtual
YRot() constFrameAniminlinevirtual
ZRot() constFrameAniminlinevirtual
~FrameAnim()FrameAniminlinevirtual
~GuiWidget()GuiWidgetinlinevirtual