GameApi 28
Library used by GameApi Builder tool
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Equalizer3< A, B > Class Template Reference

#include <Equalizer.hh>

Inheritance diagram for Equalizer3< A, B >:
Collaboration diagram for Equalizer3< A, B >:

Public Member Functions

 Equalizer3 (Function< A, B > &f1, Function< A, B > &f2)
bool Index (std::pair< A, B > &ab) const
Public Member Functions inherited from Function< std::pair< A, B >, bool >
virtual ~Function ()
virtual bool Index (A a) const=0
virtual bool IsValid (I i) const=0

Additional Inherited Members

Public Types inherited from Function< std::pair< A, B >, bool >
typedef A Domain
typedef bool CoDomain
Public Attributes inherited from Function< std::pair< A, B >, bool >
std::string funcsignature
std::string contents
std::vector< std::string > link
std::vector< std::pair< std::string, std::string > > dep

Constructor & Destructor Documentation

◆ Equalizer3()

template<class A, class B>
Equalizer3< A, B >::Equalizer3 ( Function< A, B > & f1,
Function< A, B > & f2 )
inline

Member Function Documentation

◆ Index()

template<class A, class B>
bool Equalizer3< A, B >::Index ( std::pair< A, B > & ab) const
inline

The documentation for this class was generated from the following file: