GameApi 28
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FaceCollectionVBO Class Referenceabstract

#include <Effect.hh>

Inheritance diagram for FaceCollectionVBO:
Collaboration diagram for FaceCollectionVBO:

Public Member Functions

virtual int NumPoints () const =0
virtual void UpdateVertexList (int start, int end, float *array) const =0
virtual void UpdateNormalList (int start, int end, float *array) const =0
virtual void UpdateTextureCoordList (int start, int end, float *array) const =0
virtual void UpdateColorList (int start, int end, char *array) const =0
virtual void UpdateAttrib (int start, int end, float *array, int id) const =0
virtual void UpdateAttribI (int start, int end, short *array, int id) const =0
virtual int IndexSize () const =0
virtual void UpdateIndexList (int start, int end, int *array) const =0
Public Member Functions inherited from VBORanges
virtual ~VBORanges ()
virtual int NumObjects () const =0
virtual int StartRange (int obj) const =0
virtual int EndRange (int obj) const =0
virtual int StartRangeIndex (int obj) const =0
virtual int EndRangeIndex (int obj) const =0

Member Function Documentation

◆ IndexSize()

virtual int FaceCollectionVBO::IndexSize ( ) const
pure virtual

Implemented in VBO.

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◆ NumPoints()

virtual int FaceCollectionVBO::NumPoints ( ) const
pure virtual

Implemented in VBO.

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◆ UpdateAttrib()

virtual void FaceCollectionVBO::UpdateAttrib ( int start,
int end,
float * array,
int id ) const
pure virtual

Implemented in VBO.

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◆ UpdateAttribI()

virtual void FaceCollectionVBO::UpdateAttribI ( int start,
int end,
short * array,
int id ) const
pure virtual

Implemented in VBO.

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◆ UpdateColorList()

virtual void FaceCollectionVBO::UpdateColorList ( int start,
int end,
char * array ) const
pure virtual

Implemented in VBO.

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◆ UpdateIndexList()

virtual void FaceCollectionVBO::UpdateIndexList ( int start,
int end,
int * array ) const
pure virtual

Implemented in VBO.

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◆ UpdateNormalList()

virtual void FaceCollectionVBO::UpdateNormalList ( int start,
int end,
float * array ) const
pure virtual

Implemented in VBO.

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◆ UpdateTextureCoordList()

virtual void FaceCollectionVBO::UpdateTextureCoordList ( int start,
int end,
float * array ) const
pure virtual

Implemented in VBO.

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◆ UpdateVertexList()

virtual void FaceCollectionVBO::UpdateVertexList ( int start,
int end,
float * array ) const
pure virtual

Implemented in VBO.

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The documentation for this class was generated from the following file: