GameApi 28
Library used by GameApi Builder tool
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FrmRect Class Reference
Inheritance diagram for FrmRect:
Collaboration diagram for FrmRect:

Public Member Functions

 FrmRect (unsigned int color)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual void handle_event (FrameLoopEvent &e)
virtual void frame (DrawLoopEnv &e)
Public Member Functions inherited from FrmWidget
 FrmWidget ()
virtual ~FrmWidget ()
virtual void set_pos (int x_, int y_)
virtual void set_size (int w_, int h_)
virtual void set_label (std::string s)
int pos_x () const
int pos_y () const
int size_w () const
int size_h () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Additional Inherited Members

Public Attributes inherited from FrmWidget
int x
int y
int w
int h

Constructor & Destructor Documentation

◆ FrmRect()

FrmRect::FrmRect ( unsigned int color)
inline

Member Function Documentation

◆ Collect()

void FrmRect::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ frame()

virtual void FrmRect::frame ( DrawLoopEnv & e)
inlinevirtual

Implements FrmWidget.

◆ handle_event()

virtual void FrmRect::handle_event ( FrameLoopEvent & e)
inlinevirtual

Implements FrmWidget.

◆ HeavyPrepare()

void FrmRect::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ Prepare()

virtual void FrmRect::Prepare ( )
inlinevirtual

Implements FrmWidget.


The documentation for this class was generated from the following file: