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GameApi 28
Library used by GameApi Builder tool
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This is the complete list of members for GameApi::PointsObj, including all inherited members.
| PointsObj(EveryApi &ev, PTS fo, SH sh, P pp, float mix) | GameApi::PointsObj | inline |
| prepare(bool keep=false) | GameApi::PointsObj | inlinevirtual |
| render() | GameApi::PointsObj | inlinevirtual |
| set_bounds(float s_x, float s_y, float s_z, float e_x, float e_y, float e_z) | GameApi::PointsObj | inline |
| set_numpoints(int count) | GameApi::PointsObj | inline |
| set_pos(float pos_x, float pos_y, float pos_z) | GameApi::PointsObj | inlinevirtual |
| set_rotation_matrix(M m) | GameApi::PointsObj | inlinevirtual |
| set_rotation_matrix2(M m) | GameApi::PointsObj | inlinevirtual |
| set_scale(float mult_x, float mult_y, float mult_z) | GameApi::PointsObj | inlinevirtual |
| set_var(std::string name, float r, float g, float b, float a) | GameApi::PointsObj | inlinevirtual |
| ~MoveScaleObject3d() | GameApi::MoveScaleObject3d | inlinevirtual |
| ~RenderObject() | GameApi::RenderObject | inlinevirtual |