#include <GameApi.hh>
◆ ~MoveScaleObject3d()
| virtual GameApi::MoveScaleObject3d::~MoveScaleObject3d |
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inlinevirtual |
◆ set_pos()
| virtual void GameApi::MoveScaleObject3d::set_pos |
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float | pos_x, |
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float | pos_y, |
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float | pos_z ) |
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pure virtual |
◆ set_rotation_matrix()
| virtual void GameApi::MoveScaleObject3d::set_rotation_matrix |
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M | m | ) |
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pure virtual |
◆ set_rotation_matrix2()
| virtual void GameApi::MoveScaleObject3d::set_rotation_matrix2 |
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M | m | ) |
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pure virtual |
◆ set_scale()
| virtual void GameApi::MoveScaleObject3d::set_scale |
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float | mult_x, |
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float | mult_y, |
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float | mult_z ) |
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pure virtual |
The documentation for this class was generated from the following file: