#include <GameApi.hh>
◆ VectorApi()
| EXPORT GameApi::VectorApi::VectorApi |
( |
Env & | e | ) |
|
◆ cross()
◆ dist2d()
| IMPORT float GameApi::VectorApi::dist2d |
( |
V | v | ) |
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◆ dist3d()
| IMPORT float GameApi::VectorApi::dist3d |
( |
V | v | ) |
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◆ dot()
| EXPORT float GameApi::VectorApi::dot |
( |
V | v1, |
|
|
V | v2 ) |
◆ mul()
◆ neg()
◆ null_vector()
◆ projection_1()
◆ projection_2()
◆ projection_length()
| EXPORT float GameApi::VectorApi::projection_length |
( |
V | u, |
|
|
V | u_x ) |
◆ sum()
◆ vector()
| EXPORT GameApi::V GameApi::VectorApi::vector |
( |
float | delta_x, |
|
|
float | delta_y, |
|
|
float | delta_z ) |
The documentation for this class was generated from the following files: