GameApi 28
Library used by GameApi Builder tool
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ML_script2 Class Reference
Inheritance diagram for ML_script2:
Collaboration diagram for ML_script2:

Public Member Functions

 ML_script2 (GameApi::Env &e, GameApi::EveryApi &ev, Html *hml, std::string p1, std::string p2, std::string p3, std::string p4, std::string p5)
void unasync ()
 ~ML_script2 ()
void Prepare2 ()
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual void execute (MainLoopEnv &e3)
virtual void handle_event (MainLoopEvent &e)
virtual std::vector< int > shader_id ()
Public Member Functions inherited from MainLoopItem
virtual ~MainLoopItem ()
virtual void logoexecute ()
virtual void FirstFrame ()
virtual bool ReadyToPrepare () const
virtual void destroy ()
virtual void set_vars (std::map< std::string, std::string > vars)
virtual std::map< std::string, std::string > get_vars () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const

Constructor & Destructor Documentation

◆ ML_script2()

ML_script2::ML_script2 ( GameApi::Env & e,
GameApi::EveryApi & ev,
Html * hml,
std::string p1,
std::string p2,
std::string p3,
std::string p4,
std::string p5 )
inline

◆ ~ML_script2()

ML_script2::~ML_script2 ( )
inline

Member Function Documentation

◆ Collect()

void ML_script2::Collect ( CollectVisitor & vis)
inlinevirtual

Implements MainLoopItem.

◆ execute()

virtual void ML_script2::execute ( MainLoopEnv & e3)
inlinevirtual

Implements MainLoopItem.

◆ handle_event()

virtual void ML_script2::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements MainLoopItem.

◆ HeavyPrepare()

void ML_script2::HeavyPrepare ( )
inlinevirtual

Implements MainLoopItem.

◆ Prepare()

void ML_script2::Prepare ( )
inlinevirtual

Implements MainLoopItem.

◆ Prepare2()

void ML_script2::Prepare2 ( )
inline
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◆ shader_id()

virtual std::vector< int > ML_script2::shader_id ( )
inlinevirtual

Reimplemented from MainLoopItem.

◆ unasync()

void ML_script2::unasync ( )
inline
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The documentation for this class was generated from the following file: