GameApi 28
Library used by GameApi Builder tool
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MainIter Class Reference
Inheritance diagram for MainIter:
Collaboration diagram for MainIter:

Public Member Functions

void start (void *arg)
void render (void *arg)
virtual void update (void *arg, MainLoopApi::Event &e)
Public Member Functions inherited from BuilderIter
virtual ~BuilderIter ()

Public Attributes

const uint64_t target_frametime_us = 10000

Member Function Documentation

◆ render()

void MainIter::render ( void * arg)
inlinevirtual

Implements BuilderIter.

◆ start()

void MainIter::start ( void * arg)
inlinevirtual

Implements BuilderIter.

◆ update()

virtual void MainIter::update ( void * arg,
MainLoopApi::Event & e )
inlinevirtual

join_http();

Implements BuilderIter.

Here is the caller graph for this function:

Member Data Documentation

◆ target_frametime_us

const uint64_t MainIter::target_frametime_us = 10000

The documentation for this class was generated from the following file: