GameApi 28
Library used by GameApi Builder tool
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MandelBulb Class Reference

#include <VolumeObjects.hh>

Inheritance diagram for MandelBulb:
Collaboration diagram for MandelBulb:

Public Member Functions

 MandelBulb (float n, Point p, Point center, float radius, int iterations)
bool Inside (Point C) const
Color ColorValue (Point C) const
Public Member Functions inherited from VolumeObject
bool EquRel (Point p1, Point p2)
virtual float Line (Point v, Point v2) const
virtual float Value (Point v) const
virtual Vector Normal (Point v) const
virtual ~VolumeObject ()

Constructor & Destructor Documentation

◆ MandelBulb()

MandelBulb::MandelBulb ( float n,
Point p,
Point center,
float radius,
int iterations )
inline

Member Function Documentation

◆ ColorValue()

Color MandelBulb::ColorValue ( Point C) const
virtual

Reimplemented from VolumeObject.

◆ Inside()

bool MandelBulb::Inside ( Point C) const
virtual

Reimplemented from VolumeObject.


The documentation for this class was generated from the following files: