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GameApi 28
Library used by GameApi Builder tool
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#include <VolumeObjects.hh>


Public Member Functions | |
| MandelBulb (float n, Point p, Point center, float radius, int iterations) | |
| bool | Inside (Point C) const |
| Color | ColorValue (Point C) const |
| Public Member Functions inherited from VolumeObject | |
| bool | EquRel (Point p1, Point p2) |
| virtual float | Line (Point v, Point v2) const |
| virtual float | Value (Point v) const |
| virtual Vector | Normal (Point v) const |
| virtual | ~VolumeObject () |
Reimplemented from VolumeObject.
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virtual |
Reimplemented from VolumeObject.